CHALLENGE 1: CIVILIZATION
CIVILIZATIONS COME. AND GO … WHEN TAKEN FOR GRANTED.
Imagine. Design. Make. Tinker. Refine.
Civilization. A work in progress.
Need it. Needs you.
STEAM making challenges. Teaching resources. Cross-curricular connections.
Free Make me! sessions. [Fall 2018]
A research project. By Janette Hughes.
Weslandia Harvest Activity:
The document below provides a challenge using Sphero, cardboard and MakeDo that can be used in conjunction with Paul Fleishman’s Weslandia. Before starting the challenge, students and teachers are taken through the Design Learning Process, as well as a variety of questions in order to create a critical learning activity. Please click here to explore the Harvest Activity.
Weslandia Extension Activities & Curriculum Extensions:
The document below provides a variety of extension activities that can be brought into the classroom after reading Paul Fleischman’s Weslandia, to extend and deepen learning. Each of the activities is supported with curriculum connections from the grade 5 – 8 Ontario curriculums. Activities can be altered or adapted depending on class needs. Please click here to explore the extension activities and to see the related curriculum connections.
Anno’s Magic Seeds Coding Extensions
See ideas for exploring the seed growth patterns with Python at mathsurprise.com/code/civilization. By George Gadanidis, Western University.